Super Bear Adventure all maps guide featuring Baaren exploring green, snowy, desert, tropical, and cosmic game worlds.

Super Bear Adventure All Maps Complete World Exploration Guide (2026)

Super Bear Adventure’s story takes you through five main worlds, all linked by a hub called Bear Village. The App Store describes the game as having six open-world levels. You start in Turtletown, unlock new worlds by rescuing bears, and finish the story in The Hive.

After the story, the adventure keeps going. Bonus mole levels, the Arcade World and harder Hardcore Mode versions add plenty more to explore..

All Super Bear Adventure Maps at a Glance

#WorldHow to unlockBears to rescueBoss
HubBear VillageOpen from the start——
1TurtletownOpen from the start8Turtle Golem
2Snow ValleyRescue 4 bears8Yeti
3Beemothep DesertRescue 8 bears8The Guardian
4Giant HouseRescue 12 bears8The Rat
5The HiveRescue 22 bears—Purple bear (final boss)
BonusMole MinesFinish The Hive——
BonusAstral Temple and Astral DunesFinish The Hive, then solve the pyramid puzzle——
BonusCrystalline LagoonFinish The Hive (added in 13.0)——
ExtraArcade WorldGuides report 6 bears——

Unlock numbers come from player guides and match across several sources. They can change in future updates.

How Worlds Unlock The Bear Gate System

Every bear you rescue counts toward opening new worlds. Gates in Bear Village check your total and once you have enough bears, the next world opens.

This system arrived in version 10.0. Before that, you had to collect 60 coins to open doors. Now coins are just for shopping and bears are the key to progress.

You don’t need to rescue every bear in a world before moving on. If you get stuck, try another open world and come back later. Bears you’ve already freed stay counted.

Bear Village (The Hub)

Bear Village is where every adventure starts and ends. The rescued bears move here, so the village gets livelier as you play. It’s also packed with shops, games and secrets.

Key Places in Bear Village

  • World entrances: the gates and pads that take you to each world.
  • Network Machine: where you start or join a multiplayer party.
  • Shops: Grannytalus runs the item shop and lootboxes, while Capitalos sells paid cosmetic bundles.
  • Customization studio: where you dress Baaren and save outfits.
  • Tristopio’s stand: where you pick up daily missions.
  • DJ Pierre’s show: a music stage where you can listen to songs.
  • Soccer field: a pitch where you can kick a ball around.
  • Arcade World entrance: the way into the mini-game world.
  • Secret climb challenge: a hidden parkour route added in 10.4.

If you’re ever lost in a world, use the level exit teleporters to get back to Bear Village quickly.

Turtletown

Turtletown is the first world and the best place to learn Baaren’s moves. It’s a bright, green village full of turtles, with rivers, waterfalls and caves to explore.

What to Explore

  • The waterfall and caves: guides point to a cave under the waterfall and another below the village. The developer has made the caves easier to see over time.
  • The rolling spikes area: a tricky section where you need to time your movement.
  • Moving and rotating platforms: good practice for the harder worlds ahead.
  • The sewers: an underground path many players miss.
  • DJ Pierre: one of the 8 bears you can rescue here.

Boss: Turtle Golem

The Turtle Golem is a giant turtle that bounces around the arena while rocks fall. The developer reworked this fight in 2023 and 2024. Now the golem needs one fewer bounce when it crashes into the spiked pillars, and you can hit it while it’s recovering from being stunned.

Snow Valley

Snow Valley is the second world and opens once you’ve rescued 4 bears. It’s a frozen land of snowy mountains, igloos and icy water.

What to Explore

  • Igloos: check inside and behind them for coins and stickers.
  • The sawmill and wooden elevator: guides mention both as key spots for finding bears.
  • The entrance cave: players report a hidden room deep underwater here.
  • Icy water: watch your oxygen when swimming, and grab coins to refill it.

Penguins throw snowballs at you, so keep moving when you see them.

Boss: The Yeti

The Yeti throws snowballs during the fight. Version 12.0 made the Yeti fight shorter, so it’s quicker than it was in older versions.

Beemothep Desert

The Beemothep Desert opens at 8 rescued bears. It’s a huge open world, with dunes, temples, an oasis and a pyramid. This is where vehicles really matter.

What to Explore

  • Vehicles: drive across the sand using vehicle physics updated in 10.5, with drifting and boosts.
  • The pirate ship: a working ship you can sail, added in version 11.1.
  • The pyramid: has a labyrinth inside and the hidden entrance to the Astral Temple.
  • The tower: a tall climb with a maze-like section.
  • The oasis: a green spot with rotating platforms, according to guides.
  • House interiors: added in 12.0, so you can step inside the desert homes.

Fennecs are the main enemies here, and you’ll also meet crocodiles in the water. Watch out for sand whirlpools that pull you in.

Boss: The Guardian

The Guardian is fought in a room with block traps. Use the buttons to power the blocks and hit it. In 2024, the developer made the Guardian faster but also pulled it toward the blocks, which makes it easier to hit.

Giant House

The Giant House opens at 12 rescued bears. Everything here is huge, so tables, drawers and shelves become platforms and cliffs.

What to Explore

  • The kitchen and fridge: high platforms with coins and hidden spots.
  • The bathroom: with an interactive soap bar and rubber duck since 12.0.
  • The toy train: a moving ride through the house.
  • The robot vacuum: a moving object that roams the floors.
  • The cannon: updated by the developer in 10.4.
  • The Crogo area: an area the developer improved in 10.4.
  • Tic Tac Toe: a mini-game added in 12.0.

This world has cockroach enemies, so be ready to fight on the floor.

Boss: The Rat

The Rat is the Giant House boss. Some guides call it “Test Subject 1706”. Version 12.0 shortened this fight, and 13.0.3 fixed its head hitbox, so hits now register more fairly.

The Hive (Final World)

The Hive opens once you’ve rescued 22 bears. It’s the source of the purple honey and the end of the main story. The developer rebuilt it from scratch in version 10.0, with new bosses, music and cutscenes.

Guides describe The Hive as a run through several stages, rather than an open map like the other worlds. Checkpoints help, and coins you collect are saved when you respawn.

The Hive’s Areas

  • Hive River: a purple river with moving platforms.
  • The factory: conveyor belts, gears and jars of purple honey.
  • The backyard: home to Maybee’s Gift Shop, where you unlock special items by completing tasks.
  • The throne room: where the story reaches its end.

Along the way you’ll face a giant caterpillar and a section where you ride a giant version of Shicka, Baaren’s companion.

The Final Boss

The final fight is against the purple bear, the villain behind the purple honey. Players often describe it as the toughest fight in the story, but the attack patterns get easier to read after a few tries.

In version 13.0, the developer removed the random timing from the purple bear’s projectiles, so the fight is now more predictable. After you win, talk to the Bee Queen to finish the story.

Post-Game Maps The Mole Challenges

Finishing The Hive unlocks the mole challenges, bonus levels added in version 12.0. They’re harder than the main worlds, and each has a timer, medals and chests full of surprises.

Mole Mines

The Mole Mines are underground tunnels with minecarts, a long slide and copper walls. Bats attack as you pass, and a snowmen mini-game hides inside. One guide says you reach them through a cave in Snow Valley.

Astral Temple and Astral Dunes

The Astral Temple is reached through the desert pyramid, once you solve its entrance puzzle. It connects by tunnel to the Astral Dunes, a dark desert you cross by ship. Boats can collect coins and keys here and help you leave the dunes.

Crystalline Lagoon

The Crystalline Lagoon is a water-themed mole level in Turtletown, added in version 13.0. It came with new swimming moves, such as attacking underwater and swimming up faster, plus its own music.

It also has an optional area that can only be completed in multiplayer. Bring a friend through the Network Machine to see everything.

Extra Areas

Arcade World

The Arcade World is a mini-game zone you enter from Bear Village. Guides report it opens after you rescue 6 bears. Inside, you’ll find go-kart racing, parkour, Super Bear Fighters (added in 12.1) and Cosmic Invaders (added in 13.0). Prizes from the games help you earn coins.

The Backrooms

The Backrooms are a hidden maze added in version 10.1. There’s no door: players reach them with a movement trick that gets past the edge of the map in Bear Village. Older methods have been patched, so check that any video you follow matches your game version.

Hardcore Mode Versions

Version 13.0 added Hardcore Mode for Turtletown, Snow Valley, the Beemothep Desert and the Giant House. Each one is changed with new enemies and obstacles, and it has its own music and medals. It’s the best way to replay the main worlds once you know them well.

Tips for Exploring Every World

  • Follow the bear count. Rescue bears in each world to open the next one: 4, 8, 12 and then 22.
  • Don’t chase 100% straight away. Move on when you’re stuck, then come back with better skills.
  • Collect coins underwater. They refill your oxygen during long swims.
  • Look up and look down. Coins, stickers and chests often hide on rooftops and in caves.
  • Use vehicles in the desert. It’s a big map, and driving saves a lot of time.
  • Collected coins turn see-through. Since version 10.0, coins you’ve already picked up look transparent, which helps you track what’s left.
  • Check the pause menu. It shows your progress in each level.

Frequently Asked Questions

How many maps are in Super Bear Adventure?

There are five main story worlds plus the Bear Village hub. After the story, you can also play the Mole Mines, the Astral Temple and Astral Dunes, the Crystalline Lagoon and the Arcade World.

What is the order of the worlds?

Turtletown, Snow Valley, the Beemothep Desert, the Giant House and finally The Hive.

How do I unlock new worlds?

Rescue bears. According to guides, Snow Valley opens at 4 bears, the desert at 8, the Giant House at 12 and The Hive at 22.

What is the final level?

The Hive is the final story level. Its last boss is the purple bear, and the story ends when you talk to the Bee Queen.

How do I unlock the mole levels?

Finish The Hive. That opens the mole challenges, including the Mole Mines, the Astral Temple and Astral Dunes, and the Crystalline Lagoon.

Which world is the hardest?

Most players find The Hive the toughest story world. For a bigger challenge, try the mole levels or Hardcore Mode.

Conclusion

Super Bear Adventure’s worlds are small enough to explore fully but packed with secrets. Start in Turtletown follow the bear count through Snow Valley the desert and the Giant House  and take on The Hive. Then dive into the mole levels and Hardcore Mode, because the map keeps growing long after the story ends.

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